While working with BCIT, I got the opportunity to work on various types of 3D / VR / AR simulations. I participated as part of the PRISM team as a programmer to help develop any applications proposed by instructors. I also helped in the planning phase for technical advise and scoping for the projects.
We delivered virtual simulations on various platforms. The bulk of our applications were delivered by Unity Web or VR using HTC Vive. We also prototyped some applications using Hololens and Oculus Quest. Unity was the preferred engine for most of our work.
Below are examples of some of the 3D / VR simulation projects that I have worked on: